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What would you most like to see in the next version of SpaceEngine?
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Funding and Donations

Z963113032080 (USD)

Amount Raised: $? / $80 000

Overall Progress: ?%

Next Goal: $?

Goal Progress: ?%

Achieved Goals

$15 000 - Freeware SpaceEngine 1.0 Planetarium

Supporting of Oculus Rift, 3D displays, multi-monitor setup
Joystick and gamepad support
Ambient music and sound effects
Expanded catalogs of known astronomical objects (Tycho-2, SDSS, ...)
Deferred shading pipeline
3D water, clouds and rings
Procedural nebula and galaxy models
NVidia SLI and AMD CrossFireX support
Accretion disks and protoplanetary disks, weather effects, volcanoes, ship engines exhaust
Enhanced modding system with easy installing of mods and addons
Enhanced scripting system and visual path editor for creating interactive educational tours
Spherical mirror projection for home planetariums

$25 000 - Linux support

Native support for Linux

$40 000 - Mac OS support

Native support for Mac OS

Immediate Goals

$80 000 - Single player space exploration game

Gameplay based on space flight simulation, space exploration, research and building
Realistic spaceflight physics with both hardcore fully manual controls and handy semi-automatic controls
Various spacecraft models
Build ships, space stations, and bases on planets
Collecting data about celestial objects using probes and satellites

Long-Term Goals

$120 000 - Online space exploration game

Ability to meet and interact with other players online
Module-based ships with a 3D constructor
Players can name planets that they have discovered
Server database for worlds discovered by players

A database search function for finding a planet by certain parameters

$150 000 - SpaceEngine SDK

SpaceEngine as a graphics library for third party companies
WYSIWYG editor for all types of objects

$250 000 - MMORPG Sandbox Game

Space combat system with realistic physics
Unlimited capabilities for players: research, building, trading, fighting
Colonizing and terraforming planets, building cities
Destruction of enemy ships, cities, and even entire planets

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Please note: these are approximate funding goals and some of implemented functionality (marked with color). When funding goal is met, it means that there is enough money to pursue that goal, not that the features of that goal have been implemented.