If you talking about recording the track, no, it is impossible.
Do you mean it's impossible to implement using the game enigne? Or maybe there's a workaround for it?
Because I am thinking along the lines of
- Retrieving the Position and Rotation values from the memory address that Space Engine uses
- Since pressing F6 then Add will write the Position/Rotation to the places.cfg file, then it should be possible to emulate a similar function but it instead captures the Pos/Rot as the image is writing during continuous capture mode (F9).
Feedback and Suggestions would have made the most sense; I moved it there.