Quote (dave)
Loving the 0.96 release, But i have an issue with space engine running in crossfire. I have dual 6970s hooked up. but why is it when i run the game the planet textures on any solar system planet disappear in squares? In procedural planets, the clouds are disappearing and flashing in and out in equal squares. I'm sure i'm not the only one with this issue. I want to let S.E use memory from the second GPU. Any one know of a way to run in crossfire?
I'm having the same sort of problem with a similar setup. I have two Radeon HD 6970's in crossfire and I'm playing on 3 27 inch Asus monitors. I've got another rig that is running 2 crossfire 5770's on a single monitor and it works fine. Both are running windows 7 64 bit.
I'm beginning to wonder if this has something to do with AMD Eyefinity rather than Crossfire, or perhaps both working in unison is the problem. I've tried everything from changing config settings to uninstalling and reinstalling drivers, nothing seems to get it to work so far.
Here's my se.log. I'll take some screenshots as well, seems to be happening with Mercury, and the clouds of Earth or any other planets that use those clouds.
EDIT: I've added a few screenshots to show what I mean, 3 of earth with clouds bugging out and 2 of mercury. Same thing happens in the map viewer as well, which is unfortunate, since the new map viewer is awesome!