I recently tried making a ship in 0.97, i followed the exporting guide from 0.96 and the implementation guide from 0.97 and the model works fine, however the textures are very wrong.
I have tried fixing it and re exporting etc many times to no avail, is there something obvious I'm doing wrong or is this just a bug
I let 3DS Max sort that out for me, I could never make it myself, thats why this puzzles me, if the program makes the .mtl file and it can open it correctly later, why does SpaceEngine open it differently?
It also doesnt seem to want to create a .sm file or add info to the .cfg file either, it uses the .obj file by itself