Of course black screen. No textures and other stuff was loaded, because program can't determine the size of your graphics card memory. I found a mistake in initialization code, so program always detects 0 Mb of memory, despite the VideoMemoryStartupDetect / VideoMemoryDynamicDetect values. I will fix it and upload a patch within several days.
Well, I suppose I should save a thread page and post here. I have a pretty much identical problem. After reading I must say I'm relieved that you're working on a patch and wish you the best of luck on your endeavor.
I do, however, have a question: is this simulator capable of running on a GeForce 9100 video card, or is my problem simply this bug?
Thank you for your help in advance, the screenshots alone were highly enjoyable. You've made a fine program.
This is a bug with detecting the amount of available video memory size. Engine detects it as zero. It is possible to force some value in the config, but current version has a bug, so value from config is ignored. If you give me your log, I can tell you more about your problem.