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Forum » SpaceEngine » Archive » Work progress and public beta test - 0.9.7.4
Work progress and public beta test - 0.9.7.4
SpaceEngineerDate: Tuesday, 02.02.2016, 14:43 | Message # 1396
Author of Space Engine
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Russian Federation
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Terrain shaders update.

New ice cracks and "freckles" on ice worlds:



Rimae on selenas (based on pseudo-rivers, like in Rodrigo mod):


Attachments: 1722421.jpg(268.9 Kb) · 8796276.jpg(168.5 Kb)





 
DeathStarDate: Tuesday, 02.02.2016, 16:23 | Message # 1397
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Very nice! May I also suggest adding crater chains if they aren't too difficult to add?
 
huishbDate: Tuesday, 02.02.2016, 16:40 | Message # 1398
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I think it will be cool if jets were added, like to pulsars, quasars, blazars, ect. also another cool feature like seeing magnetic fields?




Possessor: AMD FX™-4100 Quad-Core Possessor (CPUs), ~3.6 GHz
Memory: 8192MB RAM. Graphics Card: NVIDIA GeForce GT 610. Approx total memory: 4045 MB
 
HarbingerDawnDate: Tuesday, 02.02.2016, 16:49 | Message # 1399
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Quote DarkenTerra ()
Why I can't find any white dwarves or neutron stars in the center of planetary nebulas and supernova remnants

These were disabled due to bugs.





All forum users, please read this!
My SE mods and addons
Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
 
FireintheholeDate: Tuesday, 02.02.2016, 19:33 | Message # 1400
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Quote HarbingerDawn ()
These were disabled due to bugs.

Not permanently I hope?





Love SpaceEngine!
 
VinnyDate: Wednesday, 03.02.2016, 04:46 | Message # 1401
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Hi, guys!

I don't know if I'm posting this in the right place or not, but I notice something in interstellar space in SE is not right. Here what is happening: when the space craft is moving in interstellar space at 6,000.00 kilometers per second as seen on the velocity readout near the velocity vector, the space craft appear to be moving at 12,000 kilometers per second which is twice as fast as in the interplanetary space even though the velocity readout shows 6,000.00 kilometers per second, but in the interplanetary space the space craft is moving at exactly 6,000.00 kilometers per second as seen on the velocity readout near the velocity vector. The time acceleration is normal 1 second per second. Has anyone notice this bug in interstellar space? Thanks!

Cheers,
Vincent
 
ShadowRaikouDate: Wednesday, 03.02.2016, 07:28 | Message # 1402
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India
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Hey guys. I don't know if this is real or not, or if this is realistic even. I cannot take a screenshot right now, but the Proxima Cen system, the two largest gas giants are bigger than the star itself. And they aren't like brown dwarves or anything.
 
SpaceEngineerDate: Wednesday, 03.02.2016, 10:08 | Message # 1403
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Quote Vinny ()
I don't know if I'm posting this in the right place or not, but I notice something in interstellar space in SE is not right. Here what is happening: when the space craft is moving in interstellar space at 6,000.00 kilometers per second as seen on the velocity readout near the velocity vector, the space craft appear to be moving at 12,000 kilometers per second which is twice as fast as in the interplanetary space even though the velocity readout shows 6,000.00 kilometers per second, but in the interplanetary space the space craft is moving at exactly 6,000.00 kilometers per second as seen on the velocity readout near the velocity vector. The time acceleration is normal 1 second per second. Has anyone notice this bug in interstellar space? Thanks!

This bug is fixed already.

Quote ShadowRaikou ()
Hey guys. I don't know if this is real or not, or if this is realistic even. I cannot take a screenshot right now, but the Proxima Cen system, the two largest gas giants are bigger than the star itself. And they aren't like brown dwarves or anything.

Massive gas giants, brown dwarfs and late M-dwarf stars are smaller than Jupiter, because gravity prevails pressure somewhat for these objects compared to planets smaller than Jupiter and bigger stars.





 
VinnyDate: Wednesday, 03.02.2016, 16:35 | Message # 1404
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Hi, Spaceengineer!

That is excellent news! Thanks!

Cheers,
Vincent
 
DisasterpieceDate: Wednesday, 03.02.2016, 20:08 | Message # 1405
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This may be a bit of a dumb question, but have debris rings been removed? (Did a search, yielded nothing).




I play teh spase engien
 
HarbingerDawnDate: Wednesday, 03.02.2016, 20:50 | Message # 1406
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Quote Disasterpiece ()
have debris rings been removed?

I'm pretty sure they haven't.





All forum users, please read this!
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RodrigoDate: Thursday, 04.02.2016, 00:27 | Message # 1407
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Spacecrafts appear to be in front of the atmosphere, like in this image
 
SpaceEngineerDate: Thursday, 04.02.2016, 00:51 | Message # 1408
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Quote Rodrigo ()
Spacecrafts appear to be in front of the atmosphere, like in this image

Of course. Or atmosphere could be in front of spacecraft. SE do not support right intersection of custom models with atmosphere.





 
Oatmeal_SpigeonDate: Thursday, 04.02.2016, 04:59 | Message # 1409
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I just though of a potentially-amazing idea for a feature: have the game's music distort inside of different atmospheres.
EDIT: Found a good example here: http://www.dailymail.co.uk/science....ds.html
In response to Harbinger Dawn: Sorry about that.





"I am neither Oatmeal Spigeon Nor Oatmeal Spigeon Nor."

Edited by Oatmeal_Spigeon - Thursday, 04.02.2016, 23:41
 
Lynk101Date: Thursday, 04.02.2016, 12:12 | Message # 1410
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Quote SpaceEngineer ()
They are not inside it. Follow the most closer star with accelerated time - it never cross the even horizon. Shadow of a black hole looks bigger than it's "real" size due to light bending.

O RLY?

Attachments: 9738179.jpg(279.6 Kb)
 
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