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Forum » SpaceEngine » Archive » Work progress and public beta test - 0.9.7.4
Work progress and public beta test - 0.9.7.4
PlutonianEmpireDate: Friday, 01.01.2016, 21:22 | Message # 1111
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Earlier in this thread, I posted about a long-standing "jump" bug. I mention it because during my travels, I decided to investigate one of them, and I noticed it seems to be due to extremely thin, invisible wals, of varying heights it seems, at the edges of some procedural tiles. Does anyone know what causes these "invisible walls"? smile




Specs: Dell Inspiron 5547 (Laptop); 8 gigabytes of RAM; Processor: Intel® Core™ i5-4210U CPU @ 1.70GHz (4 CPUs), ~2.4GHz; Operating System: Windows 7 Home Premium 64-bit; Graphics: Intel® HD Graphics 4400 (That's all there is :( )
 
DarkenTerraDate: Saturday, 02.01.2016, 03:23 | Message # 1112
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My SE crashed when I started to control a spaceship around a black hole with an accretion disk, and it happend again and again cry WHY??




Who am I ?
 
parameciumkidDate: Saturday, 02.01.2016, 03:25 | Message # 1113
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Probably because you didn't include any details or crash logs in your post just now ;P




Intel HD Graphics 4000 ;P
 
DarkenTerraDate: Saturday, 02.01.2016, 03:55 | Message # 1114
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Quote parameciumkid ()
Probably because you didn't include any details or crash logs in your post just now ;P


I can't see any crash logs when it crashed, everything I could see before SE crashed was just the game stopped running cry Then next thing I could see is just a window that told me SE was crashed, there was no details!
Is this a bug or some thing?or just because my computer configuration is too low??





Who am I ?
 
DoctorOfSpaceDate: Saturday, 02.01.2016, 04:13 | Message # 1115
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Quote DarkenTerra ()
Is this a bug or some thing?or just because my computer configuration is too low??


Could be, the new features are still in development.

Quote DarkenTerra ()
I can't see any crash logs when it crashed


In the system folder there is a log file named SE.txt





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CanleskisDate: Saturday, 02.01.2016, 05:24 | Message # 1116
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I guess that's a but so I will put it here...

What's this weird green thing?

Attachments: 1024504.jpg(234.0 Kb)
 
EliamDate: Saturday, 02.01.2016, 11:01 | Message # 1117
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Not sure if it's a bug or not but 14 stars orbiting around a supermassive black hole is by far the biggest system I've seen or heard of in SE


Edited by Eliam - Saturday, 02.01.2016, 11:06
 
NolDate: Saturday, 02.01.2016, 11:22 | Message # 1118
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Eliam, That's actually quite common.




"Eins - Hier kommt die Sonne
Zwei - Hier kommt die Sonne
Drei - Sie ist der hellste Stern von allen
Vier - Hier kommt die Sonne"

-Rammstein, Sonne, Mutter, 2001
 
AerospacefagDate: Saturday, 02.01.2016, 11:44 | Message # 1119
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Quote hyp_cos ()
In fact, when you fall into a Schwarzschild black hole or a Reissner-Nordström black hole, you never meet the scene full of black - what's more, you never meet the scene with more than a half of black!

This one shows a more realistic scene when you fall into a R-N black hole - you'll be vaporized at the inner horizon, but you feel nothing special at the outer horizon.


Yeah, well, that's a fair point, but the problem is, we still have no such limitations in SE, becuase point of view can go all the way through. So, instead of stopping us outright at the point of no return, we can extrapolate the work of this shader to have some images beyond the event horizon.

I can neither criticize nor praise this solution, it's pretty cool looking and the only alternative to it is just do not allow camera go beyond that point.
 
WatsisnameDate: Saturday, 02.01.2016, 11:51 | Message # 1120
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hyp_cos, this was discussed earlier. SE's rendering system assumes a static observer (the camera location). Showing the view from free-falling observers, or any non-static observer in general, would require a major effort (and I doubt it would be feasible on a home PC -- Andrew Hamilton's videos were rendered on a super computer). SE may also show the rotating black hole someday, but remember Kerr's metric is much more complicated. Hamilton doesn't even use Kerr black holes for that reason, instead opting for the Reissner-Nordström black hole because it's easier and the interior structure is similar.

Added:
Eliam, here are actual observations of stars orbiting the black hole at the center of our galaxy.





 
sinsforealDate: Saturday, 02.01.2016, 18:30 | Message # 1121
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Canleskis,
Quote Canleskis ()
I guess that's a but so I will put it here...

What's this weird green thing?

Attachments: 1024504.jpg(234Kb)


That is a planetary nebula. Planetary nebula are formed when a star is dying due to stellar winds blowing gasses off into interstellar space. It is very likely our own sun will become a planetary nebula when it dies.





"Man once looked up at the stars and wondered, Now all we do is look at our hands and hesitate"
 
PlutonianEmpireDate: Saturday, 02.01.2016, 19:22 | Message # 1122
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Some of my Black holes look weird when I approach them. This one does not have accretion disks, so that's not the issue:



Not all BH's have this issue. I can approach others and they look normal. The issue persists with Hi-quality black holes turned on AND off.

Attachments: 8978091.jpg(295.3 Kb) · 9518093.log(65.4 Kb)





Specs: Dell Inspiron 5547 (Laptop); 8 gigabytes of RAM; Processor: Intel® Core™ i5-4210U CPU @ 1.70GHz (4 CPUs), ~2.4GHz; Operating System: Windows 7 Home Premium 64-bit; Graphics: Intel® HD Graphics 4400 (That's all there is :( )
 
CharlieDate: Saturday, 02.01.2016, 21:17 | Message # 1123
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Happy New Year All !! smile
Just wanted to say Thank You to SpaceEngineer for the fantastic update and all his efforts he is putting into this incredible program! You, Sir, are Pure Genius and have helped immensely in the education of my family members to how truly amazing the Universe really is. Keep up the outstanding work!!





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Lynk101Date: Saturday, 02.01.2016, 21:38 | Message # 1124
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ok heres a log,
Attachments: 0202718.log(47.3 Kb)
 
SaturnsMoonTitanDate: Sunday, 03.01.2016, 01:46 | Message # 1125
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Bug I found: Supermassive black holes at the center of galaxies look like regular-sized black holes when first visited. When the game is restarted the black holes increase to their super massive size.
 
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