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Forum » SpaceEngine » Archive » Work progress and public beta test - 0.9.7.4
Work progress and public beta test - 0.9.7.4
PlutonianEmpireDate: Friday, 01.01.2016, 19:46 | Message # 1111
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Quote Rigel ()
2. It is impossible to move to the speed limit.

For example
If the speed limit is 100 ly/s, I can only moving half as much as it (about 50 ly/s).

Hmm. I think fixing this somehow unfixed this same issue that was previously occurring in Airplane mode. In Patch 7, Airplane mode had a consistent speed limit. In patch 8, this is no longer true, where free mode now has that consistent speed. Is it possible to fix this issue for both Free mode and Aircraft mode, so they both maintain consistency in keeping to the speed limits?





Specs: Dell Inspiron 5547 (Laptop); 8 gigabytes of RAM; Processor: Intel® Core™ i5-4210U CPU @ 1.70GHz (4 CPUs), ~2.4GHz; Operating System: Windows 7 Home Premium 64-bit; Graphics: Intel® HD Graphics 4400 (That's all there is :( )
 
RedRuinDate: Friday, 01.01.2016, 19:47 | Message # 1112
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Lynk101, Look in your "system" directory in your SE instillation. A log file is created and overwritten every time you launch SE, so the file is probably in there. It should look something like the image attached:
Attachments: 1480068.png(100Kb)
 
the_nerervarineDate: Friday, 01.01.2016, 20:09 | Message # 1113
Space Pilot
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I found this galaxy with more nebula then stars.
*Edit
As soon as a started Space Engine again all the nebula were gone and the galaxy seemed properly populated again.

Attachments: 8337926.jpg(190Kb)





AMD FX-8320 8 core @4.0ghz , AMD R9 290 4GB, 8GB DDR3 @1866mhz, 1TB Hard Drive

Edited by the_nerervarine - Friday, 01.01.2016, 20:14
 
PlutonianEmpireDate: Friday, 01.01.2016, 21:22 | Message # 1114
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Earlier in this thread, I posted about a long-standing "jump" bug. I mention it because during my travels, I decided to investigate one of them, and I noticed it seems to be due to extremely thin, invisible wals, of varying heights it seems, at the edges of some procedural tiles. Does anyone know what causes these "invisible walls"? smile




Specs: Dell Inspiron 5547 (Laptop); 8 gigabytes of RAM; Processor: Intel® Core™ i5-4210U CPU @ 1.70GHz (4 CPUs), ~2.4GHz; Operating System: Windows 7 Home Premium 64-bit; Graphics: Intel® HD Graphics 4400 (That's all there is :( )
 
DarkenTerraDate: Saturday, 02.01.2016, 03:23 | Message # 1115
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My SE crashed when I started to control a spaceship around a black hole with an accretion disk, and it happend again and again cry WHY??




Who am I ?
 
parameciumkidDate: Saturday, 02.01.2016, 03:25 | Message # 1116
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Probably because you didn't include any details or crash logs in your post just now ;P




Intel HD Graphics 4000 ;P
 
DarkenTerraDate: Saturday, 02.01.2016, 03:55 | Message # 1117
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Quote parameciumkid ()
Probably because you didn't include any details or crash logs in your post just now ;P


I can't see any crash logs when it crashed, everything I could see before SE crashed was just the game stopped running cry Then next thing I could see is just a window that told me SE was crashed, there was no details!
Is this a bug or some thing?or just because my computer configuration is too low??





Who am I ?
 
DoctorOfSpaceDate: Saturday, 02.01.2016, 04:13 | Message # 1118
Galaxy Architect
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Quote DarkenTerra ()
Is this a bug or some thing?or just because my computer configuration is too low??


Could be, the new features are still in development.

Quote DarkenTerra ()
I can't see any crash logs when it crashed


In the system folder there is a log file named SE.txt





Intel Core i7-5820K 4.2GHz 6-Core Processor
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CanleskisDate: Saturday, 02.01.2016, 05:24 | Message # 1119
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I guess that's a but so I will put it here...

What's this weird green thing?

Attachments: 1024504.jpg(234Kb)
 
hyp_cosDate: Saturday, 02.01.2016, 09:05 | Message # 1120
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The new gravitational lensing in 0.9.7.4 patch-08 disappointing. When I go close to a black hole, I see a very large area of "black". As I get closer, the black area get larger. Finally at the horizon the scene is full of black.

However, the scene is not true.

In fact, when you fall into a Schwarzschild black hole or a Reissner-Nordström black hole, you never meet the scene full of black - what's more, you never meet the scene with more than a half of black!

This one shows a more realistic scene when you fall into a R-N black hole - you'll be vaporized at the inner horizon, but you feel nothing special at the outer horizon.

Most real black holes are Kerr black hole, and they also have outer horizon and inner horizon. So the scene when you fall into them is similar to the R-N one - you feel nothing special at the outer horizon but be vaporized at the inner horizon.
 
EliamDate: Saturday, 02.01.2016, 11:01 | Message # 1121
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Not sure if it's a bug or not but 14 stars orbiting around a supermassive black hole is by far the biggest system I've seen or heard of in SE


Edited by Eliam - Saturday, 02.01.2016, 11:06
 
NolDate: Saturday, 02.01.2016, 11:22 | Message # 1122
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Eliam, That's actually quite common.




"Eins - Hier kommt die Sonne
Zwei - Hier kommt die Sonne
Drei - Sie ist der hellste Stern von allen
Vier - Hier kommt die Sonne"

-Rammstein, Sonne, Mutter, 2001
 
AerospacefagDate: Saturday, 02.01.2016, 11:44 | Message # 1123
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Quote hyp_cos ()
In fact, when you fall into a Schwarzschild black hole or a Reissner-Nordström black hole, you never meet the scene full of black - what's more, you never meet the scene with more than a half of black!

This one shows a more realistic scene when you fall into a R-N black hole - you'll be vaporized at the inner horizon, but you feel nothing special at the outer horizon.


Yeah, well, that's a fair point, but the problem is, we still have no such limitations in SE, becuase point of view can go all the way through. So, instead of stopping us outright at the point of no return, we can extrapolate the work of this shader to have some images beyond the event horizon.

I can neither criticize nor praise this solution, it's pretty cool looking and the only alternative to it is just do not allow camera go beyond that point.
 
WatsisnameDate: Saturday, 02.01.2016, 11:51 | Message # 1124
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hyp_cos, this was discussed earlier. SE's rendering system assumes a static observer (the camera location). Showing the view from free-falling observers, or any non-static observer in general, would require a major effort (and I doubt it would be feasible on a home PC -- Andrew Hamilton's videos were rendered on a super computer). SE may also show the rotating black hole someday, but remember Kerr's metric is much more complicated. Hamilton doesn't even use Kerr black holes for that reason, instead opting for the Reissner-Nordström black hole because it's easier and the interior structure is similar.

Added:
Eliam, here are actual observations of stars orbiting the black hole at the center of our galaxy.





 
sinsforealDate: Saturday, 02.01.2016, 18:30 | Message # 1125
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Canleskis,
Quote Canleskis ()
I guess that's a but so I will put it here...

What's this weird green thing?

Attachments: 1024504.jpg(234Kb)


That is a planetary nebula. Planetary nebula are formed when a star is dying due to stellar winds blowing gasses off into interstellar space. It is very likely our own sun will become a planetary nebula when it dies.





"Man once looked up at the stars and wondered, Now all we do is look at our hands and hesitate"
 
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