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Forum » SpaceEngine » Archive » Work progress and public beta test - 0.9.7.4
Work progress and public beta test - 0.9.7.4
DLWhittetDate: Saturday, 13.08.2016, 05:01 | Message # 3286
Observer
Group: Newbies
United States
Messages: 6
Status: Offline
The new update is great. Thank you again.

Follow-object camera controls need to be fixed. When following a ship by right clicking and hitting follow-object, you can not rotate the camera around the object with the gamepad.

This is mainly an issue when flying an object, selecting follow object (the ship) and trying to change the camera. Right clicking works, joystick does not.

Fixing this would make gamepad playing really awesome.

::EDIT::
Kill rotation doesn't always work. Sometimes it will kick in and works properly. Then sometimes it will just start to drift out.


Edited by DLWhittet - Saturday, 13.08.2016, 05:16
 
InariusDate: Saturday, 13.08.2016, 11:42 | Message # 3287
Explorer
Group: Local Moderators
France
Messages: 237
Status: Offline
Quote
longer than the age of the universe.


Nothing lives longer than the age of the universe, and, besides, considering the nature of white dwarves (remain of exploding normal stars) they can't be "so" old, anyway.
 
IdgeliosDate: Saturday, 13.08.2016, 17:21 | Message # 3288
Astronaut
Group: Users
United States
Messages: 77
Status: Offline
Anomalous entities left over from the last cosmic reset can last longer than the universe.
 
abrasaxDate: Sunday, 14.08.2016, 08:51 | Message # 3289
Space Tourist
Group: Users
Serbia
Messages: 33
Status: Offline
Quote Inarius ()
considering the nature of white dwarves (remain of exploding normal stars) they can't be "so" old, anyway.

They can be older than the Sun. They are stable and they don't fuse elements to create energy, that's why their glow is faint. I didn't say they are already older than the universe. I meant if left alone they could outlive it.
The only way we can observe a white dwarf die is in a type Ia supernova. So unless it's part of a binary system it is safe to say the white dwarf will live to see the universe end.
 
Wicker1MDate: Sunday, 14.08.2016, 18:30 | Message # 3290
Astronaut
Group: Users
United States
Messages: 57
Status: Offline
What RC version are we on now?
 
steeljaw354Date: Sunday, 14.08.2016, 19:31 | Message # 3291
World Builder
Group: Users
Pirate
Messages: 862
Status: Offline
We aren't on an RC version anymore we are on 0.9.8.0
 
Destructor1701Date: Monday, 15.08.2016, 14:03 | Message # 3292
Pioneer
Group: Users
Ireland
Messages: 533
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Quote Antza2 ()
Vladimir testing his new Vive. cool


I had a little fun with that image, based on Doctor Of Space's descriptions of SE:VR:HTC...






 
kevinheryanto24Date: Wednesday, 17.08.2016, 01:00 | Message # 3293
Observer
Group: Users
Pirate
Messages: 16
Status: Offline
Hello. How do you set the LOD to 2. Usually the LOD slider go up to 2 but now its maximum is only 1
(Sorry for bad english)





GTX 1070 FE
i5-6600
Corsair Vengeance LPX 2x8 2666
Asus PRO Gaming Aura B150
 
JackDoleDate: Wednesday, 17.08.2016, 01:45 | Message # 3294
Star Engineer
Group: Local Moderators
Germany
Messages: 1742
Status: Offline
Quote kevinheryanto24 ()
How do you set the LOD to 2

Open the console - with the tilde '~' - and type: 'Set LandLod 2'





Don't forget to look here.

 
ProteusDate: Wednesday, 17.08.2016, 05:07 | Message # 3295
Explorer
Group: Users
United States
Messages: 173
Status: Offline
Well this is odd...


Attachments: 8187349.jpg(75.0 Kb)





 
DeathStarDate: Wednesday, 17.08.2016, 17:16 | Message # 3296
Pioneer
Group: Users
Croatia
Messages: 515
Status: Offline
Maybe this thread should be archived?
 
SpaceHopperDate: Friday, 19.08.2016, 12:55 | Message # 3297
Explorer
Group: Users
United States
Messages: 186
Status: Offline
Quote DeathStar ()
Maybe this thread should be archived?

I kinda don't think so. Because for one thing, the CO2 levels on planets with terrestrial plant life are too high. In other words, there are almost no breathable worlds in SE. I had raised this concern earlier during RC3, but it seems it wasn't fixed. (Although it was not ignored by people either.)
Edit: Not too long after this post was published, I found that there is now a 0.98 troubleshooting section. Maybe this should be archived. I'm not sure.





3.14% of all seafarers are PIrates.
***
Got Mole Problems? Call Avogadro at 602-1023
***
Google Search my picture to discover whom it depicteth.


Edited by SpaceHopper - Friday, 19.08.2016, 21:29
 
GreyDate: Tuesday, 30.08.2016, 00:56 | Message # 3298
Observer
Group: Newbies
United States
Messages: 4
Status: Offline
when is space engine 9.7.5 coming out?
 
admiralsirjohnDate: Tuesday, 30.08.2016, 01:00 | Message # 3299
Astronaut
Group: Users
Pirate
Messages: 64
Status: Offline
Already past it. Current version is 0.9.8.0




John H. Harris
Lightwave user, Trekkie, and wannabe Hugo Award winner.
(Ah, who am I kidding...?)
 
JackDoleDate: Tuesday, 30.08.2016, 05:36 | Message # 3300
Star Engineer
Group: Local Moderators
Germany
Messages: 1742
Status: Offline
Quote Grey ()
when is space engine 9.7.5 coming out?

Quote admiralsirjohn ()
Already past it. Current version is 0.9.8.0

Which can be downloaded here: SpaceEngine 0.9.8.0 release!





Don't forget to look here.



Edited by JackDole - Tuesday, 30.08.2016, 05:38
 
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