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Forum » SpaceEngine » Off-topic Discussions » Proteus - Noctis-like game with generative soundscapes
Proteus - Noctis-like game with generative soundscapes
curiousepicDate: Wednesday, 14.12.2011, 17:38 | Message # 1
Space Pilot
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http://www.visitproteus.com/





My ideal preferences for visual design of the mothership and technology in SE
Harry Potter and the Methods of Rationality


Edited by curiousepic - Wednesday, 14.12.2011, 17:39
 
TalismanDate: Wednesday, 14.12.2011, 22:10 | Message # 2
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That's impressive, Is the terrain randomly/procedurally generated?




 
curiousepicDate: Wednesday, 14.12.2011, 23:14 | Message # 3
Space Pilot
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United States
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Yes, but it's just an island and not very diverse. Still very relaxing and it's fun to find the rare elements.




My ideal preferences for visual design of the mothership and technology in SE
Harry Potter and the Methods of Rationality


Edited by curiousepic - Wednesday, 14.12.2011, 23:16
 
StarManDate: Wednesday, 07.12.2016, 02:48 | Message # 4
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testing a thing in a dead forum topic dont mind me






Space is big. Really big. You just won't believe how vastly, hugely, mind-bogglingly big it is. I mean, you may think it's a long way down the road to the chemist, but that's just peanuts to space.
 
Forum » SpaceEngine » Off-topic Discussions » Proteus - Noctis-like game with generative soundscapes
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