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Forum » SpaceEngine » News and Announcements » SpaceEngine funding
SpaceEngine funding
hanvulansiaDate: Monday, 21.03.2016, 23:31 | Message # 331
Observer
Group: Users
Spain
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Quote SpaceEngineer ()
I start working on Linux and Mac OS support after finishing the first goal (SpaceEngine 1.0).

I have a question, will the Linux version be ""identical"" to the Windows version or its developement will be different?

I'll try to explain, I mean if it needs to be done from 0 and start from "0.1.0.0 linux version" or it will go on pair with the current Space Engine (same features in both OS).
 
MosfetDate: Monday, 21.03.2016, 23:51 | Message # 332
World Builder
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Italy
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Obviously the porting of an application on other platforms usually share the same source code, so the software versioning should be the same, albeit some differences at GUI level.




"Time is illusion. Lunchtime doubly so."
Douglas N. Adams
My mods
Asus x555ub: cpu i5-6200u - ram 4gb - gpu nvidia geforce 940m 2gb vram


Edited by Mosfet - Monday, 21.03.2016, 23:56
 
hanvulansiaDate: Tuesday, 22.03.2016, 06:58 | Message # 333
Observer
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Spain
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Thanks for the answer, I asked it because some software (Skype f.ex) makes totally different versions for Windows and Linux.
 
HarbingerDawnDate: Tuesday, 22.03.2016, 19:55 | Message # 334
Cosmic Curator
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United States
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Quote hanvulansia ()
will the Linux version be ""identical"" to the Windows version

It should be, unless some problem comes up during development to make that impossible (which seems unlikely to me). As far as I know SE doesn't depend on any Windows-specific features.





All forum users, please read this!
My SE mods and addons
Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
 
gandalf200258Date: Thursday, 28.04.2016, 19:47 | Message # 335
Observer
Group: Newbies
Pirate
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Please make a mac version.
 
Bells_TheoremDate: Saturday, 30.04.2016, 00:40 | Message # 336
Explorer
Group: Users
United States
Messages: 188
Status: Offline
I dropped another $50 USD into donations. Keep up the great work.
 
tylmatnieDate: Tuesday, 10.05.2016, 19:12 | Message # 337
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Pirate
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Is there any date, or estimation on when the mac version will be released? happy I would love to be able to play the game, but I only have a mac. Reply soon! Thanks!

-Edit Nevermind! I saw another post with the answer! biggrin


Edited by tylmatnie - Tuesday, 10.05.2016, 19:14
 
Bells_TheoremDate: Monday, 01.08.2016, 05:38 | Message # 338
Explorer
Group: Users
United States
Messages: 188
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Just donated another $75 for the great work done and to help speed up Rift CV1 support. No pressure biggrin
 
SpaceEngineerDate: Monday, 01.08.2016, 12:45 | Message # 339
Author of Space Engine
Group: Administrators
Russian Federation
Messages: 4800
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Thank you! Implementing support of Oculus CV1 and HTC Vive is my next goal!




 
HuntingknightDate: Tuesday, 16.08.2016, 11:00 | Message # 340
Observer
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United States
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Trying my best to donate and get friends to play and donate! <3
 
SpaceEngineerDate: Wednesday, 17.08.2016, 10:26 | Message # 341
Author of Space Engine
Group: Administrators
Russian Federation
Messages: 4800
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May paypal account was blocked. I have to go to bank and fix some issues, it may take many weeks to resolve (!) sad




 
crumpetmooseDate: Wednesday, 05.10.2016, 15:54 | Message # 342
Observer
Group: Newbies
Pirate
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I just sent a small donation so you can get a large coffee/beer/cocktail. keep up the good work. hope you hit 80k
 
SpaceEngineerDate: Wednesday, 05.10.2016, 19:29 | Message # 343
Author of Space Engine
Group: Administrators
Russian Federation
Messages: 4800
Status: Offline
Thanks!




 
JokermanDate: Tuesday, 11.10.2016, 19:23 | Message # 344
Observer
Group: Newbies
Austria
Messages: 6
Status: Offline
Just sharing the program with some colleagues in work .... they are all blown away. Great to see continued development. Best to you. PP donation sent.

Jokerman
 
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