I'm having quite a trouble with this map of the Moon. It is a single .dds map of the lunar surface. This is how i looks when I'm too close to it (less than about 50,000 km).
However, if I remove the map with the Moon texture (that has both bump and surcafe textures), this single .dds texture works pretty well. Unfortunately, the bump map gives the Moon a very realistic effect of height.
Any way to fix this? I will attach my Moon texture line in solarsys.sc.
Why does it work as seen from far away, but not from near?
Because far away SE uses cylindrical base maps.
Look a the sticky threads, you'll find instructions on how to make a cube map version. Though it looks like that texture is the same as the default texture from old versions of SE, so you might just want to download one of those and take the texture from there...