Spaceengineer, I have a problem. When I turn on 3D water in SE, the ocean dissapears when I get close to ground. Is this a bug?
The "ground" you are seeing is the ocean-floor, so you are under the water's surface, it's just an illusion that the water seems to have disappeared. What SE will need in the future is some kind of "splash and bubble" effect, with a sea-blue filter on the camera lens to let players know that they have passed through the ocean surface and are traveling underwater.