The multiple cloud layers that were used in 0.971?
Specs: Dell Inspiron 5547 (Laptop); 8 gigabytes of RAM; Processor: Intel® Core™ i5-4210U CPU @ 1.70GHz (4 CPUs), ~2.4GHz; Operating System: Windows 7 Home Premium 64-bit; Graphics: Intel® HD Graphics 4400 (That's all there is :( )
I extracted the Jupiter cloud textures and script from 0.971 and I can see why it would be hard for users to notice the clouds moving. If you sped up time until the cloud movement was noticeable, you'd be too distracted by Jupiter flicking between day and night to appreciate the clouds. So I decided to cheat -- I sped up the cloud velocities by 1000x, and now if you accelerate time to 10x or 30x it starts looking pretty good. The 26 MB pak file is available from this Mega link.
Here are two scripts to animate the clouds of Jupiter. One with normal clouds speed, the other with 10,000 times the acceleration.
TO USE IT: Put one of the attached files in addons\catalogs\planets'.
Get somewhere the 'Clouds' textures. They were in SE 0.97 and SE 0.971.
In SE 0.971 there are two texture folders: 'textures\planets\Jupiter' and 'textures\planets_hires\Jupiter'.
In SE 0.97 is only one: 'textures\planets\Jupiter' Copy the whole 'Jupiter' folder (normal or hires) to 'addons\textures\planets' Done.
The old versions can be downloaded here: SE 0.970 SE 0.971 For 0.971 there are an installer version and a .zip version. Download the .zip version. Then, the folder can be extracted without installing the program.