Is there any particular reason you seem to have drastically increased the frequency of tidally locked planets in version 0.9.7.2? Pretty much every single Earthlike planet I've found has been tidally locked, which causes one side to be completely covered with ice and the other side covered by a massive hurricane. Not very appealing to me. Again, what was the reason behind this? And is there anything I can configure to decrease the frequency of tidally locked planet generation?
I haven't noticed that there are more, but if there are indeed, it's probably just because planet generation gets improved every version*. Try looking for planets around brighter stars (yellow dwarfs at least); those usually won't have them.
*: Red giants always have a few planets very close to them now, so if you've been looking at red giants, you probably do encounter much more tidally locked planets.
I think apenpaap is right. If you're only looking at low-mass stars, then almost all the habitable worlds you find there will be tidally locked because they must orbit very close. Try checking F and G type stars.
I've been trying to stick to class ~M3V and higher main-sequence stars (not red giants), and I've found barely any (read: one) Earthlike planets that aren't tidally locked.
And class G and especially F stars rarely show up on star browser search for any life, let alone Earthlike planets (the frequency of which also seems to have gone down dramatically, but I'm not really complaining about that).
*: Red giants always have a few planets very close to them now, so if you've been looking at red giants, you probably do encounter much more tidally locked planets.
You mean red dwarves Red giants rarely have tidally locked planets.
You mean red dwarves smile Red giants rarely have tidally locked planets.
Actually, I did mean red giants. Their solar system generation has been changed in this version to always have planets really close to them, and I've actually found some of those are tidally locked.