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Forum » SpaceEngine » Space Journeys » Image Dump (Post your SpaceEngine screenshots here)
Image Dump
simonecinque1992Date: Wednesday, 31.08.2016, 08:21 | Message # 6031
Pioneer
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Italy
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tRetro-Visor,
They are so wonderful!





My Mods and Addons

Packard Bell
Windows 10 Pro
Intel® Celeron® CPU 1000M @ 1.80GHz 1.80 GHz
4 GB
64 bit Operative System
 
JackDoleDate: Wednesday, 31.08.2016, 19:03 | Message # 6032
Star Engineer
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Germany
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On a fictional moon of an unconfirmed exoplanet.


Attachments: 6724420.jpg(286Kb)





Don't forget to look here.



Edited by JackDole - Wednesday, 31.08.2016, 19:04
 
masterchief117kdDate: Thursday, 01.09.2016, 11:13 | Message # 6033
Astronaut
Group: Users
Canada
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Quote JackDole ()
On a fictional moon of an unconfirmed exoplanet.


I like that picture it looks cool
 
rxwrDate: Thursday, 01.09.2016, 11:19 | Message # 6034
Observer
Group: Newbies
Italy
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Hey people, I've recently downloaded the game and I'm loving it, so I thought I'd share some of my screens :)






Attachments: 8209221.jpg(148Kb) · 6350843.jpg(110Kb) · 6376708.jpg(156Kb)


Edited by rxwr - Thursday, 01.09.2016, 11:20
 
JackDoleDate: Thursday, 01.09.2016, 11:26 | Message # 6035
Star Engineer
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Okay, here's another picture. The same exoplanet, but other moons. I'm experimenting just with a script that can create such moon systems.


Attachments: 7973305.jpg(249Kb)





Don't forget to look here.

 
GullWingsDate: Thursday, 01.09.2016, 12:40 | Message # 6036
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Quote DoctorOfSpace ()
It is highly unlikely that humanity will ever have exotic matter, but there is a small sliver of hope


If it's a (highly unlikely) possibility, it will still be the only method the spacecraft 'rings' might utilise to realise the metric so as to create a warp bubble and a forward-oriented space-time boost, so here's hoping. Perhaps a matched set of counter-rotating energised plate assemblies inside the rings that generate a Casimir effect based energy-mass bias.

Reminds me of Tom Paris' little rhyme poem - "when travelling FTL, turn neither left or right", i.e. one would have no choice but ride the geodesics of any masses one would be affected by enroute. Is this not the reason the SE 0.980 warp hypedrive works the way it does?

There is also the issue of a deflector for the interstellar medium, or does the geometry of the warp bubble make this redundant?

wacko
 
DoctorOfSpaceDate: Thursday, 01.09.2016, 14:52 | Message # 6037
Galaxy Architect
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Quote GullWings ()
Is this not the reason the SE 0.980 warp hypedrive works the way it does?


You can still turn in warp, but the field offset is controlled by the direction of motion. The warp drive in SE is based on Harold White's recent papers describing it as a boosting factor. The efficiency is basically a cheap way of saying your warp ring is facing the wrong direction and field symmetry offset is not optimal.



Quote GullWings ()
There is also the issue of a deflector for the interstellar medium, or does the geometry of the warp bubble make this redundant?


It does make a deflector a little pointless, unless the initial velocity is high. Any object entering the field would gain momentum and lose momentum as it entered the flat region where the ship is. This only applies to lower warping factors however since at higher warp values the region of compressed space would be experiencing such high tidal forces any object entering could be ripped apart.





Intel Core i7-5820K 4.2GHz 6-Core Processor
G.Skill Ripjaws V Series 32GB (4 x 8GB) DDR4-2400 Memory
EVGA GTX 980 Ti SC 6GB
 
ProximaCentauriDate: Thursday, 01.09.2016, 15:36 | Message # 6038
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An interesting sunrise.

Attachments: 6521917.jpg(180Kb)


Edited by ProximaCentauri - Thursday, 01.09.2016, 15:48
 
BambusmanDate: Thursday, 01.09.2016, 22:32 | Message # 6039
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Germany
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Attachments: 5628894.jpg(471Kb) · 5576565.jpg(201Kb) · 7174138.jpg(125Kb) · 9161852.jpg(330Kb)
 
tRetro-VisorDate: Thursday, 01.09.2016, 23:41 | Message # 6040
Space Tourist
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Chile
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I think I wen't to far into Photoshoping . . .





http://tretro-visor.blogspot.cl/
 
FastFourierTransformDate: Friday, 02.09.2016, 00:04 | Message # 6041
Pioneer
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Spain
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Quote tRetro-Visor ()
I think I wen't to far into Photoshoping . . .


OOOOHH MY GOOODDD!!! this is exactly what I want to see in SpaceEngine. I haven't requested it by now because I know is something that would have to wait to much. I prefer to talk about it when the time comes. But this is just amazing. Cataclismic binary systems are one of the most beautifull things nature has archived cry

Take 2 reputation points for making me feel something deep inside me.
 
JL2017Date: Friday, 02.09.2016, 01:06 | Message # 6042
Astronaut
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Eerie sunset.

Attachments: 6950083.jpg(85Kb)
 
GullWingsDate: Friday, 02.09.2016, 12:39 | Message # 6043
Observer
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Australia
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Quote DoctorOfSpace ()
The efficiency is basically a cheap way of saying your warp ring is facing the wrong direction and field symmetry offset is not optimal


And this always confuses me when using it. in SE, i.e. trying to navigate so as to keep the boost 'effecient'. Has me stumped mostof the time to be truthful.

Quote DoctorOfSpace ()
region of compressed space would be experiencing such high tidal forces any object entering could be ripped apart


I always seem to forget the Weyl curvature (tidal) aspect being a function of the warp filed itself. You are absolutley correct.
 
Val777Date: Friday, 02.09.2016, 13:52 | Message # 6044
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Wow ! That's a lot of pictures here !

Here are some pictures I took in my daily trip around the universe. The main star of this system is a carbon star, I

I love how the terrain generator can create such realistic mountains on desert planets.


It's on the same planet.




Most of these pictures come from this : Imgur Album





I'm not a native english speaker. If I make a big mistake, feel free to tell me so I can fix it and improve myself.

i5-4670 @3.40GHz - 16 GB ddr3 - Radeon R9 270X 2GB - 256 GB Intel SSD + 512 GB HDD
 
quarior14Date: Friday, 02.09.2016, 14:28 | Message # 6045
World Builder
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Val777, beautiful screen on your album. Good exploration for
Quote album
Valhalla Galaxy
.

Edit : The star that you have discovered will die in 73,000 years, whether 42.13442613488788202360682231393 the number of times that Helcarb 8 made orbit (1732.550 years) !





Quarior

Edited by quarior14 - Friday, 02.09.2016, 14:54
 
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