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quarior14Date: Sunday, 17.01.2016, 16:00 | Message # 4681
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Quote JackDole ()
Quote quarior14 ()
Ride with the Missile Boat around Death Star :
Would be great if SpaceEngine could create surface textures of objects such as the Death Star procedural.

I add also so I saw that there are some talk about Halo also and I also propose artificial planet or amended by civilization as in Pirate Galaxy Commerce Central or Star Wars (yes also) the Starkiller, Coruscant and ship/portal as Stargate (Pirate Galaxy).

Quote JackDole ()
I think now I've gone too far.
A rift in space.

But that gives me an idea, rift spacio/temporal as in Doctor Who, (of course, it is speculative and science fiction).





Quarior

Edited by quarior14 - Sunday, 17.01.2016, 16:11
 
LookAtDatDakkaDate: Sunday, 17.01.2016, 16:12 | Message # 4682
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NVIDIA 960 GTX 2048MB
 
quarior14Date: Sunday, 17.01.2016, 17:34 | Message # 4683
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Cool, there is more the bug where if it accelerated time, the object remained on the spot, conclusion, I could put the halo of Seres 1 (Halo Ring installation (by RockoRocks)) where I had changed my scenario because of this. but of course, I do the lights of the city. Here is the result :

In fact there is always the bug, I just close and reopen Space Engine, my halo it is crashed on Seres (Seres 1 parent star) sad .
View on Seres 1 :

View on Seres 1.1 :

Attachments: 4673680.jpg(120.1 Kb) · 1463309.jpg(87.2 Kb) · 9416980.jpg(83.8 Kb)





Quarior

Edited by quarior14 - Sunday, 17.01.2016, 18:15
 
masterchief117kdDate: Sunday, 17.01.2016, 20:08 | Message # 4684
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i found this very cool
Attachments: 3407233.jpg(156.5 Kb)


Edited by masterchief117kd - Sunday, 17.01.2016, 20:13
 
DoctorOfSpaceDate: Monday, 18.01.2016, 04:25 | Message # 4685
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parameciumkidDate: Monday, 18.01.2016, 07:44 | Message # 4686
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Did I just find Starkiller Base?!?






Intel HD Graphics 4000 ;P
 
WatsisnameDate: Monday, 18.01.2016, 08:28 | Message # 4687
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Quote JackDole ()
I think now I've gone too far.


A cosmic string!





 
FireintheholeDate: Monday, 18.01.2016, 08:45 | Message # 4688
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DoctorOfSpace, what the...? How did you get that Pluto/Charon textures and that sun texture? shok




Love SpaceEngine!
 
JackDoleDate: Monday, 18.01.2016, 09:39 | Message # 4689
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Quote Watsisname ()
A cosmic string!

That's what I first thought too, but since I do not know much about the physical properties of cosmic strings, I did not mention it. I've just read that they probably have a very high gravitational effect.

I also found a rift more spectacular, as it may destroy the whole Univerum. biggrin





Don't forget to look here.

 
DoctorOfSpaceDate: Monday, 18.01.2016, 17:14 | Message # 4690
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Quote Fireinthehole ()
How did you get that Pluto/Charon textures


I downloaded these and converted them for SE
http://master-bit.deviantart.com/art/Pluto-8K-550020756
http://master-bit.deviantart.com/art/Charon-8K-555604289

Quote Fireinthehole ()
sun texture?


Go to a giant star, open in editor, bump offset to 0, and click update.





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JackDoleDate: Monday, 18.01.2016, 17:37 | Message # 4691
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Updated my Contact binary:





Quote JackDole ()
Updated: 2016.01.18

Attachments: 9719963.jpg(84.7 Kb) · 3703829.jpg(84.2 Kb)





Don't forget to look here.

 
FireintheholeDate: Monday, 18.01.2016, 18:47 | Message # 4692
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Are your maps out for release?





Love SpaceEngine!
 
DoctorOfSpaceDate: Monday, 18.01.2016, 18:49 | Message # 4693
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Quote Fireinthehole ()
Are your maps out for release?


I never posted them because SpaceEngineer has a set thats coming with the next update.





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FireintheholeDate: Monday, 18.01.2016, 18:51 | Message # 4694
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Quote DoctorOfSpace ()
I never posted them because SpaceEngineer has a set thats coming with the next update.

Awesome! smile





Love SpaceEngine!
 
JackDoleDate: Wednesday, 20.01.2016, 16:05 | Message # 4695
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Ezra



Herschel


Attachments: 3625827.jpg(114.2 Kb) · 8649538.jpg(85.4 Kb)





Don't forget to look here.



Edited by JackDole - Wednesday, 20.01.2016, 16:06
 
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